-
Same Walk, Different Music
Our subway stop has been under repair for a few months, so going anywhere involves walking a half mile to the 74th street stop. The 12-minute walk isn’t scenic, but it is a good time to spend listening to music. In fact, walking—not running, or sitting—may be the best way to listen to music because Continue reading
-
Keywords: No Click
No Click is a simple constraint for recording in a DAW: don’t play to a metronome click. Without a click, the producer’s playing is free to follow its own ever-changing tempo. Without a click, the producer unfolds a performance with its micro-timings intact—in other words, a performance that captures a moment’s real time flux. No Continue reading
-
Database: James Heather On Presenting Minimally
“It is not always the right decision to be just adding and adding things when making for the sake of it and because it’s easy because of technology. The foundation has to be there of the message, and that can actually be presented minimally.” James Heather database. Continue reading
-
Database: Koreless On Noise Reduction, Constant Renewal Of Sounds, And Conventional Structures
“I think filters are one way of cutting frequencies… Nothing above this frequency can come through, but noise reduction stuff works with what’s called an FFT, and so you split the audio bands into, say, 1,024 bands, and you control each one… It’s like a different way of controlling the frequency response using PCAs per Continue reading
-
Keywords: Field Recordings
Field recordings are audio files the producer captures outside the airless space of the computer to bring the real world into a track. The practice soars beyond samples (e.g. stolen snare hits, pilfered vintage Fender Rhodes chords) towards film’s foley sound effect tracks (e.g. mysterious footsteps, whispering), seeking the cinematic feeling of being immersed within Continue reading
-
Keywords: Filter Sweeps
Filter Sweeps move a sound from light to dark or dark to light, crisp to muted and back again. They’re a producer’s mixing move (borrowed from DJs) to build drama, to fade in/out with frequencies instead of volume. Filter Sweeps are always going somewhere, a process in process adding a dramatic What’s Next? sense to Continue reading
