-
Breaking Free From A Modus Operandi Towards Enchantment
This happens to me all the time: I’m building up the music, fixing and adjusting things, calibrating and measuring, evening out and making everything balanced then I realize, crap, I don’t like it. The problem is that I’ve lost touch—temporarily, I hope—of what I would like to listen to. My busyness has assumed an outsized life… Continue reading
-
Friday Freestyle
• I’ve been enjoying Nadia Eghbal’s newsletter, and also Kyle Chayka’s newsletter. (Also: Chayka’s forthcoming book on minimalism.) • Thinking about music making as some kind of litmus, but not a test. • Tee shirt sighting: “Sorry for what I said at mile 20.” • A second tee shirt sighting (shirt worn by a very… Continue reading
-
Resonant Thoughts: Erik Kessel’s “Failed It!” (2016)
“Play with something ordinary and make it extraordinary. Don’t worry what you might be destroying; think about what you’re creating.” Erik Kessels, Failed It! (2016), p. 120 Continue reading
-
Good Notes Are Everywhere At Hand
“Any theory’s relevance depended on its possible bearing for my practice.” – David Sudnow, Ways Of The Hand (2001), p. 19. “Good notes were everywhere at hand, right beneath the fingers” wrote David Sudnow in his 2001 book, Ways Of The Hand. Originally published in 1979 as a deep (and fairly reader-unfriendly) phenomenological dive into the… Continue reading
-
Reading Analogically: Two Ideas From Christopher Alexander’s “A Pattern Language” (1977)
“Don’t attend to larger issues in the [music] unless you can do something about them, concretely, in your own project.” “Compress as many patterns as you can into the smallest possible [musical] space.” – Christopher Alexander, A Pattern Language (1977) Continue reading
-
Less And More Music Production Heuristics
Less predictable. More unusual. Less smooth. More textured. Less even. More jagged. Less new. More weathered.* Less obvious. More nuanced. Less automated. More considered. Less quantized. More error. Less looped. More change over time. Less rushed. More taking its time. Less prefab. More customized. Less trying to impress. More trying to explore. Less boring. More… Continue reading

You must be logged in to post a comment.