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Database: Ryan Lee West On Exploring Tone, Destroying Sounds, And Going Off The Grid
“I think it’s really essential to explore tone—the tone of synths and drums and how bright or dark they are and to listen carefully to how they behave alongside other sounds, exploring tiny amounts of distortion, delay, filtering and compression. But also, don’t be scared to destroy sounds. Sometimes, chaos is needed in electronic music… Continue reading
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On Reducing Workflow Pressure
A pernicious music production pressure is the unreasonable hope for each step of the process to generate immediate results, offer no resistance, and to go perfectly. I try to reduce this pressure. One way to do that is to divide the process into separate, self-contained steps. (The steps feel like games.) An example from my… Continue reading
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Speculative Music Theory
Music isn’t argument,it isn’t practical,it can’t answer questionsor prove theories. Music isn’t competition,it isn’t a talent display,it won’t boastor make a show out of notes. Music is attentionand time intensified,a sound witness conjuringcounterpointsand the rhythms of feeling. Continue reading
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On Redoing A Not-So-Great Version Of A Track
“It was all change until the very last second.” Verlyn Klinkenborg, Several Short Sentences About Writing Recently I was getting a track ready for release. Usually this involves revisiting music finished some time ago. I find it helpful to let time pass between a first draft and its subsequent edits so I can forget about… Continue reading
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Database: U-Ziq On Using What’s At Hand
“Finding a sound that works is half the battle. I am not one of those producers that considers themselves a ‘sound designer’. I hate the term, actually. It makes me think of cinematic rumblings, car park door slams, and Hans Zimmer–all that does nothing for me. I am a musician. I like to use what’s… Continue reading
